[TechCrunch] Ubisoft’s new AI tool automatically generates dialogue for non-playable game characters

Ubisoft, the developer behind popular games like Assassin’s Creed and Far Cry, announced that it’s using an AI “Ghostwriter” tool to write dialogue for some of its games with the aim of keeping NPCs (non-playable characters) individually interesting and realistic with less manual work.

[TechCrunch] Ubisoft’s new AI tool automatically generates dialogue for non-playable game characters
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